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🌊 Command the spice trade, conquer the seas, and never play the same game twice!
Century: Eastern Wonders is a 2-4 player strategic board game by Plan B Games, featuring 45-minute gameplay that immerses players in the historic spice trade era. Designed for ages 8 and up, it offers infinite replayability through innovative mechanics and can be combined with Century: Spice Road for an expanded experience. With high-quality components and a 4.7-star rating from over 200 reviews, it’s a must-have for strategy enthusiasts seeking both fun and educational value.






| ASIN | B079ZN56SP |
| Age Range Description | Child, Teen, Adult |
| Are Batteries Required | No |
| Best Sellers Rank | #241,850 in Toys & Games ( See Top 100 in Toys & Games ) #6,153 in Board Games (Toys & Games) |
| Brand Name | Plan B Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Multi-colored |
| Customer Package Type | Standard Board Game Box" or "Reinforced Shipping Box |
| Customer Reviews | 4.7 out of 5 stars 208 Reviews |
| Edition | Standard Edition |
| Educational Objective | Develop critical thinking and strategic planning skills |
| Estimated Playing Time | 45 Minutes |
| Expansion For | Century: Spice Road |
| Genre | Strategy |
| Global Trade Identification Number | 00826956400301 |
| Included Components | 4 Player Boards, 4 Wooden Boats, 24 Market Tiles, 4 Sea Tiles, 4 Port Tiles, 27 VP Tiles, 20 Bonus Tiles, 80 Outposts, 4 Spice Bowls, 105 Spice Cubes |
| Is Assembly Required | No |
| Item Dimensions | 2.75 x 7.5 x 10.75 inches |
| Item Type Name | Game |
| Item Weight | 952 Grams |
| Manufacturer | Plan B Games |
| Manufacturer Maximum Age (MONTHS) | 900.0 |
| Manufacturer Minimum Age (MONTHS) | 84.0 |
| Manufacturer Part Number | PBG40030 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Paper |
| Minimum Age Recomendation | 96 |
| Model Number | PBG40030EN |
| Number of Items | 1 |
| Number of Players | 2 to 4 |
| Operation Mode | manual |
| Set Name | Century: Eastern Wonders |
| Size | Large |
| Theme | Games |
| UPC | 826956400301 |
| Unit Count | 1.0 Count |
A**R
Great strategy-style game
We absolutely LOVE this game series! Definitely worth investing in-- it's not only fun to play (great strategy-style game), but these games have also proven to be super helpful in teaching how the spice trade impacted our world.
J**.
Fantastic game.
Excellent game, very fun and easy to learn. Playable many times and always fun. Simple yet entertaining mechanic and teaches strategy and planning.
M**E
Great Game
Our family thoroughly enjoys this game. There are two things the manufacture could do to improve this game. 1.) Increase the font size on the instruction sheet. I would rather have two pages of instructions with 11 or 12 point font than one page with a tiny font size. 2.) My dad has poor vision, so he has trouble differentiating between colors that don't have strong contrast. The card that each player works off in both this game and Century Spice Road are too dark. If these cards had a light background color with dark markings, then they would provide the contrast my dad needs to see his game pieces as they sit on the card. Since, these cards are so dark my dad has to keep his game pieces to the side of his game card. Both of these issues are minor, but I think others would find it helpful if the manufacturer made these changes.
B**N
Great addition to the series
We love the century trilogy - and this middle one doesn't disappoint. It plays great with 2 as well as more players. Adds some complexity to the original, which is a GREAT game. It does help if you've played the original spice road, but definitely not necessary. Mechanism is simply trading resources for other resources to complete orders. This adds some strategy beyond the original.
R**T
We play this a lot!
A bit more set up than Spice, but more flexible gameplay. The 2 of us usually play to 8 value chips instead of 4. Still under an hour. The bowls are hard to use; we just dump the blocks on the table.
A**R
Three games in two boxes
Very well designed continuation of the Century games, which are concerned with Spice Trading. The first game - Spice Road - was a deck-building, hand management game with no board. Eastern Wonders has a modular board made up of twenty islands, and you are a spice trader travelling from island to island and then to the ports to turn your spices into contracts (victory points). You can also combine the two games into another called From Sand to Sea which uses mechanics from both games. Very fun and strategic and, occasionally, frustrating when the contract you've been building toward gets snatched from you at the last second. Recommended.
G**L
This island life
As previously said this game is a sequel, not an expansion, to Spice Road. The strategies to play are familiar. There are a second set of rules to combine the game with Spice Road into one bigger game that really makes this game worth the investment. You can’t apply your same strategy to the combined game nor each time you play. It’s really something wonderfully complex for a trading game. The island tiles could be bigger and your boat/player marker could be colored differently to stand out on the board better but those really are small quibbles.
W**L
Great Series of games, must own for boardgamers!
Definitely a great portal game to get people into board games. Or just a fun filler game. Regardless, the fun factor was ramped up in this installment of Century. More strategies to gain VP. Wasn’t a huge fan of the two games combined though. But separately they’re both 10/10. Must own for anyone with a Boardgame shelf IMO. Happy gaming!
Trustpilot
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