

🔥 Smash the competition anytime, anywhere — the ultimate brawl awaits! 🎉
Super Smash Bros. Ultimate for Nintendo Switch delivers the definitive fighting game experience with 74 fighters, 900+ music tracks, and versatile play modes including local, online, and up to 8-player battles. Featuring new characters, stages, and advanced combat mechanics, it’s designed for both casual fun and competitive mastery.











| ASIN | B01N5OKGLH |
| Best Sellers Rank | #76 in Video Games ( See Top 100 in Video Games ) #4 in Nintendo Switch Games |
| Compatible Video Game Console Models | Nintendo Switch |
| Computer Platform | Nintendo Switch |
| Customer Reviews | 4.8 4.8 out of 5 stars (72,494) |
| Date First Available | December 31, 2017 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.16 ounces |
| Item model number | HACPAAABA |
| Language | English |
| Manufacturer | Nintendo |
| Number of Players | 1 |
| Product Dimensions | 0.43 x 4.13 x 6.69 inches; 0.16 ounces |
| Publication Date | December 7, 2018 |
| Rated | Rating Pending |
| Release date | December 7, 2018 |
| Type of item | Video Game |
| UPC | 045496511739 045496592998 |
B**N
The Best Game!
Super Smash Bros. Ultimate is an absolute blast. We just got it with our Switch 2 and we have had so much fun ad a family. It has tons of characters, it's fast-paced, and has smooth controls. I think it’s fun for both casual players and hardcore fans. The game offers local multiplayer, online battles and the impressive World of Light campaign. Matches are quick, exciting, and endlessly replayable, making it perfect for parties or solo play. It’s one of the best games on the Switch and a must-have for any Nintendo fan. Totally worth it!
H**G
Amazing Game, Best Smash Bros Yet!
Definitely my favorite Smash Bros entry of the entire series. One could even say it's the "Ultimate" version of the game. It can be played for hours with friends and I've even enjoyed playing on my own, though that isn't quite as fun as playing with a group of friends and family. I will admit it can be a confusing game to jump right in to if you've never played a Smash Bros game before. However, it can be enjoyed by little kids and adults alike. Make sure to watch the "How to Play" video after the intro to the game to get a basic idea of how the game works. These games have a pretty unique take on the fighting game genre, so I'll leave a basic summary below. The goal is to knock your opponents off the edge of the screen to reduce their lives. As you hit your opponent their percentage goes up. The higher that percentage is, the farther they will fly away when attacked. When a character is knocked out, they come back at 0% and continue battling until time runs out or they run out of stock/lives. Each character (there are 74!) has different kinds of moves, strengths, and weaknesses. There are multiple items, modes, and stages/levels in the game. The best way to learn it all is just to play. You'll quickly find characters you enjoy playing as and develop a fighting style that's all your own. I realize I haven't said much about the game yet, but there is so much going for it that it's hard to pick things out. The music, sheer number of stages and characters, and overall polish to the game is astounding. In terms of changes between previous versions of the game, some of my favorite things are: 1) The physics of the game are the best so far. Its crisp, fast paced, and not as floaty as Brawl. Knocking people away, trying to get back to the stage, and performing combos just feels so fluid. 2) Setting custom rulesets. I have my default 3 stock no items for 1 on 1 or true skill matches. I have a 3 stock all items high and smash meter on for the free for all party play. You can set the rules up whatever way you like and set a preset which makes getting in to play that much faster. 3) Starting with the original 8 characters and unlocking all the new ones is actually really fun for me and never felt like a chore. Anyone complaining about this part must not remember what it was like to get Mewtwo (20 hours of vs matches) or Game and Watch (1000 vs matches) in Melee or Wolf in Brawl (450 matches). In this mode you get the chance to beat and unlock a challenger every 10 minutes of VS play, or even quicker if you reset the switch after every match. You also face a challenger every time you finish classic mode, or throughout the new Spirits mode in World of Light. It really is fun to watch the roster grow, and doesn't really feel all that grindy unless you are in a huge rush to unlock every one. If there is a character you really want, look up the charts that show you who unlocks who in Classic mode and you can have the character you want within 30 minutes easy. 4) Slow-mo on knockout hits, extra damage in 1v1, the overlaid out of bounds box when someone went flying, and the smoke trailing characters matching their color are all huge quality of life improvements. 5) Everything? I could go on and on. I love this game. Within a night of playing it was without a doubt my favorite game of the series.
A**D
Endless Fun for My 7-Year-Old – A Hit with the Whole Family!
I bought Super Smash Bros. Ultimate for my 7-year-old son, and it has quickly become his favorite game on the Nintendo Switch. The colorful graphics, wide selection of characters, and exciting gameplay make it super engaging and easy for kids to pick up and enjoy—even if they’re new to fighting games. One of the things I love most is that it’s fun for both kids and adults. We’ve had a blast playing together as a family, and it’s been great to see him learning strategy, reflexes, and even a bit of good sportsmanship. The controls are accessible for younger players, but there’s enough depth to keep the game interesting as he gets better. The US version works perfectly, arrived on time, and was exactly as described. Highly recommended if you’re looking for a fun, family-friendly game with tons of replay value!
A**R
Super fun and perfect
Excellent product, fun for my girl. High recommended.
P**S
perfect and definitely is what expected
My son loves it. Can’t go wrong. Great game brand is classic and retro. No disappointment here acceptable price.
M**T
Game
Good game
M**R
Smash & Grab
Arguably, sometimes when it comes to gems for the Nintendo Switch, I sometimes head backwards & give them a chance rather than playing them at the moment. Arguably, I have been more of a light fan of the Super Smash Brothers series than a hard core one. I have played prior Super Smash Brothers games with the arcade fighting fun against the great foes like Master Hand & more updated characters like Ganondorf & Mega Man. Arguably, trying to head back into the franchise is definitely a challenge, but had some things that worked well, where others could've worked better. After finally getting to play Super Smash Brothers: Ultimate, I can finally say this is one of the best multiplayer games to master. Super Smash Brothers: Ultimate for the Nintendo Switch is one of the best multiplayer experiences you can get, right behind Mario Kart 8 Deluxe. You have a lengthy amount of content here, where you match & play against as many as 80 characters like Sonic The Hedgehog, Kirby, Luigi, Mario & Wario. This game has a lot of great matches that you can play & stages that celebrate video games' past like Green Hill Zone from Sonic The Hedgehog, the Metroid underworld, where you're battling with Mother Brain in the background. There are many different multiplayer fights with 100 smash battle & custom traditional fighting arcade modes for each character in the arcade mode. But where the game does shine, but truthfully shines too bright is the World Of Light adventure mode. Where you start as Kirby & he has to travel to unlock multiple fighters as you play the game to try & challenge the dark & light worlds where he can match against classic Smash Brothers foes like Crazy Hand, Giga Bowser & forgotten Nintendo enemies like Mark from the Kirby franchise & Dracula from the Castlevania franchise. The story feels kind of lightweight, where the content is good. I have found the game is fun, but could've been simplified in the end. Sometimes, navigating through the spirit trails can be frustrating & feels more like a exhaustion rather than a strength. But for easier gamers, you can simply tone down the difficulty to make your run though a bit easier. Graphically, the game looks great & has strong music to enjoy, but the control is easy to maintain, but can simply vary during challenges you play within the adventure mode. Still, multiplayer makes the control customizable & easier to maintain. There are a few disadvantages with the game though. One of them happens to be the Word Of Light. The world looks great, but it doesn't feel as cinematic as prior Super Smash Brothers titles. I actually thought the subspace embessary from Super Smash Brothers: Brawl was a bit more engaging & compelling to play. Another disadvantage is in the level changer where you add fog, swap gravity & add partner foes to help win matches is honestly tedious & can change the matches drastically. When I found out that the stage made a flip upside down to the point that I had to perform the fight in a mirror style by making my controller go left, so I could make the fighter head right to where I could win a match. Arguably, it was very exhausting & caused me to feel drained in the end. Whether you have played Super Smash Brothers in the past, or other fighting games like Street Fighter V, there is a lot to play & have fun with while playing Super Smash Brothers: Ultimate. It is a great game, but more of a circus for excitement with matches with friends & contests. The single player adventure mode is a challenge that does work, but can quite easily drive you down rather than lift you up overall. Still, it is a step up from the failure of the Smash Brothers game on Wii U. So get yourself revved up out of your corner & fight. Graphics: B+ Sound: B 1/2+ Control: B Fun & Enjoyment: B- for solo play; B+ for multiplayer Overall: B 1/2+
V**T
Everyone is Here!
ALL 63 characters* from past Smash Brothers game are included in this game +6 brand new characters +5 new echo fighters, +6 DLC characters** (not yet released). -New characters include: Inkling (Splatoon Series) Ridley (Metroid) King K. Rool (Donkey Kong) Isabelle (Animal Crossing) Incineroar (Pokemon) Simon (Castlevania) -New Echo Fighters. Echo fighters are essentially clones of original fighters with slightly change stats like different attack, defense, speed and special moves. Think Falco, Dark Pit and Lucina for example. Daisy (Echo of Peach) Richter (Simon) Dark Samus (Samus) Chrom (Roy) Ken (Ryu) You start off with original 8 characters from the very first Smash Bros game and have to unlock the others. *63 if you count pokemon trainer and thier pokemon as one character; otherwise it's 65. No more choosing Lucario and imagining he's Mewtwo, one-time guest characters like Snake makes a return, and ice climbers are not excluded due to hardware limitations, DLC characters in Smash 4 like Ryu, Bayonetta are now part of main roster, etc. ** DLC includes: Piranha Plant Joker (Persona 5) +4 unannounced fighters DLC Come in character packs 1 fighter, 1 stage, and multiple music tracks Or you can get fighters (season) pass with 5 fighters, 5 stages and all music If you purchase fighter pass you get rex mii costume for free If you purchase the Smash Ultimate game near launch and register via MyNintendo (if you have physical version) you get Piranha Plant character for free. For downloaded version registration should be automatic. Piranha plant to release next year (2019) === Stages. Unlike characters, not all stages return. There are 103 stages with 5 planned DLC stages. Stages does not need to be unlocked All stages now have a Battlefield form: Omega and Normal. Omega stages are similar to final destination stage with no moving platforms or random hazards. === Core changes/features. -Graphics improved. details in clothing, facial expression/emotes and stages -Some characters have a overall design change for example: Link now in Breath of the Wild costume Zelda no longer Twlight Princess form, now based off Link Between Worlds Mario wears cappy from Mario Odyssey when doing taunts/moves Fox now based off Star Fox Zero design -Now can select female forms of characters like pokemon trainer and pikachu for example. -Characters now displayed by number/when they appeared in the smash series -13 New items: Banana Gun, Beastball, Black Hole, Bomber, Death's Scythe, Fake Smash Ball, Healing Field, Healing Sprout, Killing Edge, Rage Blaster, Ramblin' evil mushroom, Staff, and Super Launch Star. -You select stage before character -8 Player battles make a return -Stage morph. Can select two stages at a time that transition at different set intervals -You can turn off stage hazards -UI changes for some characters next to damage meter for example: Clouds limit gauge, Inkling ink tank gauge, Villager's Pocketed item, Robin's durability counters -Echo Fighters can either be displayed in their own character slots, or share their slot with the character they are based on, depending on user preference -No more trophies, have spirits instead (more on this later). Over 1200 to collect -Charge attacks are longer doing more damage the longer you hold -Shield changes: Perfect shields are performed in reverse: instead of pressing the shield button several frames before an attack connects, players have to release the shield button when an attack connects on their shield instead. -Damage meter now display tenth's damage. Example 20.5% -Grab Cancels: If two players grab the same time; both characters take minimal damage and act as if grab released -Characters can no longer run through other characters and instead push them backwards. This affects some characters like Fox with his slide kick attack and side special -More space to come back from being blasted off to the sides, but edge sweet spots have decreased/recovery moves take longer to snap on ledges for most characters. Edge attacks has been buffed. -Deal more damage in One-on-one fights with no items. Damage is multiplied by 1.2× -Alternate costumes now shown on bottom character portrait -Tracks in My Music are now organized by series rather than by stage.There are over 800 tracks per stage totaling over 28 hours -You can create your own playlist and have the screen turned off in portable mode making your Switch a mp3 player/music player -Taunts can now be cancelled, and comes out faster -Continous dodges makes it less effective the more times you use it consecutively -Characters that originally cannot swim or have a weakness to water (Charizard, Incineroar, Inkling, Sonic, etc) now take slow, constant damage while swimming. -Sudden Death changes: Screen shrinks in overtime. If the screen has finished zooming in, Bob-ombs will start falling after a while -Stamina battles can now be combined with stock. -There are 59 Assist Trophies available in the game. 27 are brand new -Some assist trophies can be KOed for points. The player who summon assist trophy can also KO there own assist trophy to prevent other players from gaining points -Some Final Smash Changes: No more temporary power ups/form changes like Wario Man, Fox/Falco/Wolf landmaster transformation, Flying Yoshi, Giga Bowswer, Giga Mac for example. Instead they have one hit KO moves/high damage moves like the other fighters Some characters have different final smashes altogether like Link now has ancient arrow, Zelda has sealing triforce, Pit has lighting chariot as final smash. For multi-character final smash: Fiora added to shulk final smash, Paula and Poo added to Ness Final Smash, Lucas has kumatora and Boney, Megaman has Protoman and Bass Donkey Kong has rapid fire punches instead of the lame drum beats -There is now chargeable final smash option. But no two final smash can be used simultaneously -A lot of buff/nerfs changes for most, if not all characters -A lot of Move changes. Example: Link no longer has a hookshot (young link and toon link still does), has remote (manually detonate bombs) Samus can charge her cannon in air Zelda's Phantom knight is now chargeable: delayed hit or release. Pokemon trainer has no penalty for not switching pokemon Shulks Monato arts are now on text wheel around the character instead of multiple button presses Rob has fuel gauge on spine for boost meter -In game gold can be used to purchase Spirits, spirits upgrade and music tracks -Game supports 11 languages. -Can make teammates semi-transparent -Palutena's guidance makes a return with some new voice clips/scenes for new characters and returning characters with cosmetic changes -Codec also makes a return, but with no new voice recording for characters past Smash Bros Brawl == Spirits Mode. Spirits are basically add on buff to characters in form of stickers or less known characters that didn't make it into the roster. There are different classes: Novice, Advance, Ace, and Legend. One primary spirit can be assigned at a time to one character There are also support spirits that add on to the primary spirit depending on how many open slots they have Primary spirits increase stats like HP, Speed, Attack etc. Support spirits have different attributes like healing, fire boost item pickups, jump higher, etc You have to fight spirits to obtain them in event matches. Spirits Mode has event matches where matches can have different attributes/battle conditions like having the the floor be on fire, random spike balls fly across the screen, you're a mini fighter vs a large fighter (like when eat pick up mushroom but constant throughout match), enemy has a lot of armor but moves slower and deal higher damage, defeat enemy but constantly taking damage due to being poisoned, enemy constantly invisible, fog of war making it hard to see, reduced/increased gravity, only can use one move, etc. Spirits can level up after battle or by feeding it snacks giving you more stat boosts. Some spirits have an enhanced or evolved form. Spirits also can level up by having them train in gyms, or battle other spirit teams. The more stronger they are the better rewards you get. For spirits you don't' readily use can send them off to collect treasure You can also release spirits you don't want to get cores, which can be used to summon other spirits === Adventure Mode. Story mode of the game dubbed World of Light Grid based battle system similar to Mario Tennis Aces Plot: All characters are turned into spirits except Kirby. Must release everyone from spirit form and save the world. No in depth story just series of unique battles involving spirits. More focused on fun game play scenarios than story == Other Modes: Classic mode: 8 rounds, 1 mini game, and different bosses for each character. You are able to select difficulty for challenge and better rewards Tourament mode: Basic King of the Hill bracket mode Up to 32 players -Smash Down mode: After you play a character for a match they'll be unavailable for later matches. Having different characters to choose from each time -Squad Strike 3v3 or 5v5 team elimination style match-up -Training mode Practice your moves. Grid based stage to help judge distance. Also displays launch distance trajectory -Century Smash Fight 100s of fighters that can be knocked out in one hit. Can be an endless smash mode if you're good enough -Challenges Complete certain challenges to unlock pieces of picture portrait == Multiplayer . You can play local wireless or online. No more 'For Glory' and 'For Fun' mode Match making is now based on preferred rules, global smash power, Distance Game will try it's best to match others with same preferred rules. But if you don't have preference match making is much faster Global Smash Power (GSP) is amount of points experience you have or online rank. This can go up or down depending on wins/losses. You can set your GSP based on individual fighters. Game will auto disconnect you if you're griefing or constantly KO yourself off the cliff lowering your score. If your GSP is high enough, you can enter elite battles Game will priorities matchups depending on where you are in the world for more stable connection. You can play different mini games and certain modes while waiting for a matchup. There's also spectator mode available. Smash Tags. If you defeat other players online, you get their smash tag. You do not lose yours or have to try to get it back if you lose. You can trade in smash tags for in-game gold There's co-op online. 2 player teams against 2 player teams. Battle arena. Setup online match making with friends/family Smash World phone app. Can upload videos and watch them on the go. Overall, best Smash Bros games to date. MUST BUY if you're a Smash Bros, Nintendo fan.
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