📲 Dive into silence, decode the mystery, and never miss the message.
Alice is Missing is a silent roleplaying game for 3-5 players aged 16+, played over 2-3 hours. Using phone-based text messaging, players collaboratively investigate the disappearance of Alice Briarwood in the town of Silent Falls. Designed by Spenser Starke, it supports remote play and offers a unique, immersive storytelling experience.
C**N
Everything great
Everything perfect! Can't wait to play it!
L**N
Minimal assets, easy set up, and great for people looking to roleplay and improv
Instructions are clear and set up is easy to understand. Played it with a group of four and we had a great time. I've never been a DM/GM before and was the facilitator for our game with no problems. Just make sure you know what you are getting into.It says what it is; This is a silent roleplaying game in a box. You get exactly the assets you need to play, the rest is roleplay and invention at the table. It has a lot of room for creative freedom in the story telling. If that's what you are into you will have a great time with this. This is not a fully fleshed out adventure/experience module.Pros:Clear instructions.The virtual timer is great.Website has a ton of additional resources.Good for beginner TTRPG players.Cons:Content can be a bit heavy; the game is careful of this.You will need to print a few assets off the site.Overall:If you are looking for a huge expansive board game this isn't it. If you are looking for an elegantly simple roleplay game with a short time commitment that's great with first time players and new friends, this is a great choice.
P**Y
Unexpected RPG fun
So I initially got this game to take our minds off of some of the things my wife, brother and I were going through but our move kept us from playing and we've been busy since, however, I paired this with the Micro Horror RPG Solo player book and the John Winchester's Journal from Supernatural and I've got a story that works well for Solo play when all three are paired together. Yes, it is more fun to play RPGs with friends and family, but sometimes your schedules don't match and you have to make due with what you got, but if you want a good dungeon crawl with some unexpected story, I would get this with a Micro RPG and just let your imagination run wild. There's no filter for the other players, you can play how you can handle and this card game, even played solo, is a game I recommend to players who do and don't have triggers.
J**B
Fun for 12+
Played with 2 tweens and had a great time. You can adjust the content so everyone is safe. Take the time to learn the game play before you start!!! It took an hour for us to figure it out because we tried to learn as we went and it wasn't an efficient way to do that.
B**O
Makes a great comedy too!
I ended up being a 30 year old who's still in high school that deals and lives with his parents, and I've come back into town to collect an overdue payment from Alice. I was excited when Alice ended up living yet my partner in crime was not so lucky - with the lighthouse caving in on her and all...I still got payed regardless.The author put a lot of heart into this game, but it takes itself too seriously. I think the author forgot it was a game and not real life. This game takes the exact opposite approach to Cards Against Humanity, in that it does everything it can to not offend anyone.Still - it's well made, well illustrated/written, and easily becomes a hilarious, laugh out loud experience for groups who like to go off the rails and not take things too seriously.
D**R
A unique roleplay experience
My group played Alice is Missing a few weeks ago, and I have to say, I've never experienced anything like it. Players follow the set up in the rulebook, and it took our group about an hour to establish our version of the setting and the relationships between the people there (including our characters). Then we started the 90 minute timer and played the game out as instructed. There may be some shoehorning to make the game make sense to your characters with the information you are given as time passes, but as long as you're creative, the game experience can be very satisfying.
H**S
Not the worst, not the best
It’s okay. I like the concept, but it’s more of an interactive experience than it is a game. You don’t really play anything or figure anything out. It just comes up naturally.
K**.
Deals with heavy subjects but got my players engauged
This game deals with very heavy subject matter. My players took a little bit of time to get moving but once they did this game takes off in a hurry and things just happen organically. I was hesitant at first as you use phones to play but man it was great! Try it out it’s not very expensive at all! I ran it for Halloween and it was a pleasant surprise.
Trustpilot
5 days ago
2 weeks ago