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⚔️ Dress to battle, explore to conquer—Final Fantasy X-2 is your next epic obsession!
Final Fantasy X-2, released for PlayStation 2 by Square Enix, is a critically acclaimed sequel featuring an innovative Dressphere job system, fast-paced Active Time Battles, and a rich, non-linear storyline with multiple endings. With an all-female lead cast and expansive side quests, it offers unparalleled replayability and stunning graphics, making it a must-have for fans and newcomers alike.
| Best Sellers Rank | #430 in PlayStation 2 Games |
| Brand | Square Enix |
| Customer Reviews | 4.5 out of 5 stars 919 Reviews |
| Format | CD-ROM |
| Genre | role_playing_games |
| Hardware Platform | PlayStation 2 |
| Operating System | PlayStation 2 |
| Publication Date | November 18, 2003 |
G**R
Awesome Battles, Storylines and Graphics Make for Great Game
Final Fantasy X-2 is a truly magnificent sequel to a great game. One thing you'll immediately find an enjoy is the mobility you have in the game. Whereas many felt that the original Final Fantasy X was painfully linear, Final Fantasy X-2 provides you with numerous opportunities for sidequests and minigames at every point throughout the story. The battle system has been completely revamped, changed to a "Dressphere" system that seems reminiscent of Final Fantasy V's Jobs system. Your characters all begin with a default dressphere, however, as you progress, you'll be able to find more and learn all sorts of new abilities to either ravage your enemies or improve your own characters. The battle system does take a bit of getting used to, but once you're fully acclimated with it, it becomes very fun. One of the best parts is the story and missions system: there are actually five different endings you can see based on how much of the game you're willing to explore. More than that, though, it goes much further than the multiple endings. The game actively rewards you for taking the time to explore stories and missions in-depth. Do so and you'll be rewarded with satisfying plot-events, funny (or appropriately serious) dialogue and some big surprises. Don't do so and you'll find that many plotlines end up incomplete or have resolutions that are rather unsatisfying. That too is part of the fun - watching things go differently and catching things that you may have missed before. My complaints about the game (and they're minor) are: - Like the battle system, some of the music is definitely an acquired taste. There are some pieces that are very repetitive and a couple that are just plain bad. Still, I found that I enjoyed most of the music, even without Nobuo Uematsu on board. - Blitzball - If you liked the blitzball from the first game, then you'll probably be disappointed by the changes. Nothing really works like it used to and it seems like everything is way too fast. A case of a good formula that should have been left alone. Fortunately, there are enough other really good minigames and sidequests to more than make up for it. Overall Analysis: Graphics - 10/10 Story - 9/10 Battle - 9/10 Replayability - 10/10
J**E
Don't know why bad reviews
I absolutely love this game!This is the sequel of Final Fantasy X. Now, this game is very different from many final fantasy, an all female cast; they introduce these "dresspheres" (which are dressess that have different powers, they act like aeons in the game replacing aeons and the sphere grid; you actually fight the aeons to kill them; ATB is used again in the game (the fights are like Final Fantasy IX and Final Fantasy IV) and blitzball is no longer available to play. Yuna is now with her cousin rikku, and with a girl named Payne. They're called the Gullwings, and they undergo through a series of missions. While some missions are kind of stupid, especially the first ones, the game is all about the side quests, and dresspheres. Some side quests are really hard, like the boss in the desert which has 300,000 HP, making it the most difficult and long(seriously you can be fighting it for like an hour) boss in the game. Also, the side quest of the mini-game Sphere break is kind of hard ,too. The dresspheres are very similar to that of character classes or jobs in previous games like Final Fantasy V, Final fantasy III, Final fantasy Tactics, and Final Fantasy Crystal Chronicles. The characters already have a default dresspheres, Yuna has the gunner , Rikku the thief, and Payne has the warrior dressphere. Every dressphere comes with certain abilites, like the chemist dressphere you can use it to mix potions like in final fantasy x through rikku, there's the white mage dressphere, which you can use it to heal. The black mage only uses black magic to fight in battles, and so forth. To fully use the dressphere the character needs to learn the ability first(like in final fantasy VIII, that aeons need to learn the ability first). Overall, I would say this is my favorite game in the series, and the ending is superb.
M**Y
A fun second quest!
Why did you pick this product vs others?: After playing the original Final Fantasy 10, I wanted to try out the sequel. Pretty fun so far!
S**R
Enjoyable
I had so much fun with this game = ). I felt this game was unique in the Final Fantasy series and a bit more light hearted. The best part of this Final Fantasy game is that it is GIRLY! Its about time that series came out with something so clearly girly (because they have had a number of clearly boyish ones). You can dress your characters up in different outfits, even switch outfits during a battle, and put on fun accessories like chokers and pearl necklaces. You can even unlock really powerful hidden dress spheres. My favorite dress sphere is the trainer where I have a pet that does the attacks for me. The main characters are just wanting to have fun and collect spheres. They are worried about love, friendships, the past, and if others are doing well/are happy. Sure they end up being caught up in a larger issue, but for the most part its fun missions like passing out balloons, clearing villages of fiends, or digging treasure up in the desert. There are a lot of mini games throughout and if you do not like any of them you do not really need to do well at them. For example, you have to catch cactuars and its a shooting game, but a bit frustrating and ill-conceived game to me, so I use up my ammo and do not score too well, and no matter how poorly I do, the cactuar still comes with me and the story just moves on. Some mini games are just extras and not even required for the story to continue. This is a sequel to Final Fantasy X so it wraps up character story lines, but its not really imperative for you to complete the two games in sequence. I played the sequel first and was able to figure out the storyline just fine. I do not know though if anything in here ruins the plot from the first game (have not played it yet). The only con is that I had to buy the official guide useful for Final Fantasy X-2 because if you don't do things in the right order you can miss the vast majority of the game or die really quickly. In fact, there are so many things that need to be done a certain way to unlock everything in the game that I used the guide constantly. However, strategy guides always take a bit away from the actual fun. I will play the game again without using the guide and just enjoy the game now that I know which hotspots drag you into a new chapter and cause you to miss anything you have not yet completed in the previous chapter.
E**K
Excellent
Excellent
X**A
A Colorful but Unfortunate Mishmash of Cool, Ugh and Wait, What?
H'okay. So, FFX2 was the first direct sequel to a Final Fantasy game, of course referring to FFX--which itself was a phenomenal game. This game gets a lot of flack for one reason: It's not FFX. And it isn't. But it's not a total loss, it's just...a mixed bag. There's some good, some great and a lot that's less than great. In order to do it justice, I'll split it into pros and cons: Let's start with the CONS: -The Dress Spheres: Good. God. Somewhere between paper dolls and Sailor Moon, the dress sphere mechanic is essentially an excuse for the developers to render the lady characters in cute and sexy outfits. Some of them are cool, and some have handy effects, but for the most part, it just reads as needless fanservice. If it was hoping to rope in players based on that, it was a bad gamble. You will probably only use certain ones until you find the three or four that are actually good. (And I hope you didn't like summoning too much. Because that's right out.) -The Music: So...Yuna is Britney Spears now. Yeah. They try to justify it later using a character called Len but it's still eye-rollingly silly. The attempt to jazz her up this way murders what little like I had for the character, and is completely out of left field. It made it near impossible for me to take the game seriously. -The Old Characters: So, our old friends have become as watered down and bland as they could be. Hoping to see a familiar face or two? Prepare to see the exact same models from the last game! Yuna and Rikku are exceptions, but only physically. Writing-wise, while I respect (spoiler) Yuna developing a spine and standing up for herself, they did not go far enough to develop her character. Which is a shame. They set her up as a strong female protagonist then promptly fail to follow through. -Mini Games: All right, developers, listen up: mini games are SUPPOSED TO BE FUN. Between watching sphere cameras (which varies between neat and look at that grass grow), calibrating lightning towers (imagine not-fun DDR with annoying music), and that coin battle game (if you hated Blitzball, get ready to miss it), I found myself button-smashing my way through most of them out of sheer boredom. And on the coin game, I did my damnedest to learn it, only to realize: I didn't care! The game is a slow burn as it is. And this slows it down much more. And the most important feature -The Plot: FFX2. Without giving too much away, playing through this while actively seeking out every inch of the plot MIGHT drive you crazy. Every once in a while there's a nice surprise, but for my part, I found myself questioning both why I should care and why it was so convoluted. Granted, Final Fantasy games are always involved, but very little of it outside of a side plot or two evokes an emphatic response. It tries--oh my GOD does it try--but it fails. Now, here are the PROS: -The Graphics: In the time before everything was HD CGI, the cinematics in FFX were fantastic and they still hold up, and FFX2 put a lot of effort into kicking those graphics' asses. The cinemas are great--even the ones from the musical scenes are dazzling despite my dislike of the music. The bosses you get to see in cinematic are amazing, and the girls when fully rendered look amazing. The things that are meant to be beautiful are gorgeous, the things meant to be scary are terrifying. You can almost feel how BIG everything is, between vistas and stadiums and dark dungeons--if it were a movie, it would be more than worth a watch for that alone. The base game graphics are all right for the time, not great but not awful. Better than FFX by a bit. -The SIDE Characters: While I did find myself tired of Rikku and Yuna fairly quickly, I found I enjoyed pretty much every speaking character they introduced. From the laughably Team Rocket-esque LeBlanc and company to Rikku's dorky mock-Russian stereotype of a brother (aptly named...Brother), anyone with two or more spoken lines is either funny or interesting. Brother in particular is a constant source of laughs. Nooj, Baralai and Gippal are a lot of fun too, and their involvement in the story is some of the most interesting plot. I almost would have rather played a game about the lot of them. -Digging: This one was a personal preference more than anything. The one minigame I liked was digging, an all or nothing race against a timer to find something cool and get out without getting killed. Between finding useful or neat items and a surprise boss that WILL whoop you, it's borderline addictive for something so simple. Now if only the other minigames took a cue from this. -The...Plot?: All right, all right, hear me out! The plot is a contrived, eyebrow-raising mess, but parts of it are fascinating and therefore worth a look. I won't say which ones, on account of spoilers, but if you play long enough, you will likely find a few plot points that are worth a closer look. Though it's probably been spoiled long before now, I will say there are tie-ins to other games, albeit small ones. And the 100% Completion might be worth it to really die-hard fans. This game kills me a little inside. I really wanted to like it--so much that I bought it twice. TWICE. But for all the good intentions, my response at the end was a resounding...meh? It could have been worse, but man it could have been better. As the first official Final Fantasy sequel, FFX2 caught hell for just not being as good as FFX, but FFX was pretty awesome, and it left some big shoes to fill. FFX2 does not fill those shoes, but it's a fun way to sink multiple hours. If you're a fan of Magic Girl play, or you loved FFX and just want to see the ends tied up to some extent, you'll like this one. If you just want to know what happened, but none of this appeals to you, save your money and check it out on YouTube.
A**5
Wonderful addition to the FF family.
When I heard Square was making their very first direct FF sequel I was kinda skeptical. Me being a FF fan and loving FF 10. I decided to give this one a chance. I was glad I did. Square again was able to craft a wonderful story you come to expect from them. They do it in a VERY different way. I KNEW what I was buying when I got this game. YES you only get 3 characters throughout the whole game, and YES they are all 3 women. YES the mood is a little more perky and happy compared to other games in the series. To me this is a breath of fresh air. I found myself laughing along with the girls. Glad to know they are enjoying themselves. The garment grid is a fresh idea on the job system. Seen in FF5, and Tactics, and others to name a few. Gone is the sphere grid from 10, but still battles seem fresh and fun. You are able to change jobs on the fly in the middle of battle. This game is probably the first one where you get complete control of where you go right away. This game could take you 30 hours or 100 depending on if you go to just progress the story, or if you are one who loves to do lots of extra stuff. I am not going to spoil the game. I would recommend you play 10 first of course as this is a direct sequel. Instead of Tidus, however, it revolves around Yuna, who was also in 10. It also features Rikku (also from 10) and newcomer Paine. I found all three characters enjoyable. If you play this game with an open mind and not be so judgmental I think you will enjoy. Beneath the perky story is still a deep emotional story that will suck you in if you give it the chance. The battles are fun and fresh. The revisit to Spira may seem like a bore to people, but I enjoy seeing a world changing and evolving after the first game. Just give this game a chance and just play with an open mind. It is certainly worth the money.
T**N
Im glad
the packaged game plays very well and im enjoying it very much
Trustpilot
2 days ago
2 months ago